Leave the region with one watchstone alone. Cool, I don't think I've seen the progression outlined in detail like this before. Ensnared Enemies take 0.5% increased Spell Damage. Huh, that's an interesting atlas strategy I've actually never heard of. Supported Skills deal 1% increased Elemental Damage, Supported Skills deal (50-54)% more Elemental Damage. Divinity is not the only path to enlightenment. Watchstones are quest items for the Atlas of Worlds system. Supported Skills deal 1% increased Cold Damage, Supported Skills Penetrate (38-42)% Cold Resistance, Supported Skills deal 0.5% increased Damage over Time, Supported Skills deal (65-69)% more Damage with Ailments. Supports any skill that hits or burns enemies, or inflicts elemental ailments. POE 3.9 The Conquerors Of The Atlas Currency Trade Guide. It's not really a big deal, worst case you just buy a few maps and you're good to go. Now, POE Blight is still available on PC, PS4 and Xbox One, and POE 3.9 Conquerors of the Atlas will launch online after less than a month. Through vision coloured by burning rage and icy hatepeers a visitor from a realm of ill intent... Those who offer up sacrifices to every deity entreat the full favour of none. He is one of the Elderslayers / Conquerors of the Atlas. For the last 12 stones the game randomly picks 4/7/9 maps you have to additionally run to fight them. There are 32 Watchstones in total. Why are we doing this? Cannot support Vaal skills, totem skills, channelling skills, or triggered skills. Place four watchstones in either of the two remaining outer region, then run maps in the other four watchstone outer region you, hopefully, acquired several drops for. Supports any skill that has a duration, or can hit enemies to inflict ailments on them. It is introduced in Conquerors of the Atlas expansion. Cannot support triggered skills, channelled skills, or skills that create Minions. Once you've done this you will have fully completed the watchstone acquisition process. DO NOT run any map that drops in the region you put the watchstone in, you want to save them all for Step 4. This is just min/maxing the simple process. ABOUT CITADELS: The first time you ever finish a T3+ map, Zana pops out of a portal, calls you an idiot, and tells you to go through her portal. [PoE 3.11] Which maps to set as favourite – Harvest Map Guide [PoE 3.10 Delirium] 20+ Best League Starter Build Guides [3.9 Metamorph] 20+ Best PoE Starter Builds for Conquerors of the Atlas [3.8 Blight] 20+ Best PoE Builds & League starters for Blight league [3.7 Legion] 20+ Strongest PoE … Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. Supported Skills have 0.5% increased Area of Effect. Right click to remove from a socket. In the Conquerors of the Atlas expansion, the way that the Atlas works was completely redone. If you ignore the portal, at some point in the future you're going to have to run that exact map again, finish it, and actually enter the portal. Doing this any other way but focusing more on getting more diversity in map completion will technically take more time for the 36 watchstones completion, but you'll have an easier time sustaining and still get it done at a reasonable clip. They came, full of vim and vigour, to take what was not theirs. Supported Skills have 0.5% increased Attack Speed, Supported Skills have 1% increased Projectile Speed, Supported Skills have 2% reduced Projectile Speed, Supported Skills fire 4 additional Projectiles. If anyone is curious how long this strategy takes to acquire all 32 watchstones, I acquired them all in 18 hours this league. You won't encounter Baran unless you keep (foolishly) running maps here after earning the final watchstone of the region. Cannot support totems, traps, or mines. You want every map drop that isn't of an obsolete tier to be one of two things: either part of the region you're running, or part of a region you're about to run. Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. i.e. Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. Supports projectile attack skills that use bows or wands. Hopefully with images this guide is comprehensive enough to be clear to anyone still confused on atlas progression, without needing to sift through 30 minute videos on this. It’s the best part. You may unsocket the two watchstone region if you want (though keeping it there is acceptable), but now you want to put four watchstones into the final inside region. That method is bad The method I thought you were reffering to is bad, because when you move from 1-watchstone inner regions to 2-watchstone outer regions you're jumping a ton of map tiers. Does the belly swell, or the belt shrink? Those who could flee did so. Must support both a channelling skill and a non-channelling spell skill to work. Supported Skills apply supported Curses on Hit. Supported Skills Repeat an additional time, Supports any skill that hits enemies or inflicts ailments, Supported Skills have 0.5% increased Duration of Ailments on Enemies, Supported Skills have (56-64)% increased Duration of Ailments on Enemies. You move stones to ensure that only the region you're targeting can drop maps of that tier. Supports spell skills that apply an effect to an area around a targeted location. Just like you did before, you're going to exclusively run only those maps until you spawn and kill all four conquerors again. More posts from the pathofexile community, A subreddit dedicated to Path of Exile, an ARPG made by Grinding Gear Games. The game is designed such that it will always prioritize spawning a conqueror you have not obtained a watchstone from before spawning a conqueror you already have obtained the watchstone from. You don't have to follow a guide, and you can't really fuck it up. I think it’s my biggest block in this game is how the endgame is laid out. Step 16: 29th-32nd Watchstones Obtained: Again, there are no more shuffles needed after Step 15a, all you have to do is exhaust all the remaining watchstone locations (which will likely be one conqueror in the four watchstone region you have the biggest map pool for currently, and three conquerors in the final corner four watchstone region). With the release of POE 3.9 the Conquerors of the Atlas, it is as important for fans and caring about the game plot as the in-game economy. The Conquerors of the Atlas are four new bosses that have been introduced to the game. Lay bare paths to pain you never knew you had. Now, we want to spawn and kill each conqueror a second time. The reason is that the ONLY T14 maps we ever want to see drop are either maps in the region you are in the middle of running and killing conquerors in, or in the region you're leapfrogging your map pool towards and will soon be running. If you don’t folllow the guide exactly it just takes longer. Must support both a skill that hits enemies, and a hex curse skill to work. Though we cannot touch; one thought, one wish, through centuries alone in darkness. Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Cannot support curse auras, or other auras that only affect enemies. Projectiles from Supported Skills Pierce 0.1 additional Targets, Projectiles Fired by Supported Skills have 5% increased Projectile spread, Supported Skills fire 3 additional Projectiles. It's not physically possible in the current atlas to set yourself back, it's strictly forward progression. Forget the 14,000 words if it gives you anxiety. Area contains (4-7) additional packs of Elder Fiends. Path of Exile Wiki is a Fandom Gaming Community. The arrows impact the ground in a line, each dealing area damage to enemies around it. Press question mark to learn the rest of the keyboard shortcuts, Step 10: 5th Rotation Leapfrog & Awakening Level Maximization, Step 14: 21st-24th Watchstones Obtained and Mid-Rotation Leapfrog. This page is an overview of the expansion. Supports projectile skills, and any other skills that chain. How does this compare to the method where you bounce back and forth between outside and inside regions. Supported Skills have 1% increased Area of Effect, Supported Skills deal (40-38)% less Damage to surrounding targets. The Conquerors of the Atlas and the Awakener. Trigger a Supported Spell every (0.34-0.3) seconds while Channelling Supported Skills. It's worth trying to get the completion bonus on every map up to this point that you can if you feel you need it. Step 11: 17th-20th Watchstones Obtained: Run your pool of maps belonging to the inside four watchstone region and kill all four conquerors. At this point the pattern of what we're aiming for should be pretty clear. No guarantees this guide will still be relevant with the 3.13 atlas expansion, however. It does not grant a bonus to your character, but to skills in sockets connected to it. Everything else should be banked like the image. Now instead of trying to build a map pool for a future set of conqueror fights, we're trying build a map pool for a region we have to jump to in order to finish the conqueror cycle. You DO NOT need to actually fight him, just open the portals and then throw another map into the map device to get back on the watchstone grind if that's what you want. Does not affect projectiles fired from other locations as secondary effects. Run maps in either of these regions and obtain the remaining watchstones for this current cycle. Best place to put it is in the region with the most adjacencies to the corner you killed Baran in. Because to kill each conqueror for the second time--which is something you will be doing within an hour of Step 2--you need to run maps in a region with one watchstone. At this point you should start to glean why we explicitly put two watchstones into another region--the whole point is to "leapfrog" our usable map pool. However it will mean that continued progression will be slowed down if you don't either explicitly farm those maps, or just buy a starting pool for yourself for Step 12. Supported Skills deal (45-49)% more Damage over Time, Supported Skills deal 1% increased Physical Damage, Supported Skills deal (60-64)% more Physical Projectile Attack Damage, Supported Skills deal 1% increased Chaos Damage, Supported Skills deal (40-44)% more Chaos Damage. There exists in every man and woman a desire to push boundaries, to break new ground, to make great discoveries, no matter the personal cost. As we enter T14+ maps, we now want to maximize our Awakening level by keeping as many watchstones socketed as possible without ever interfering with the specific maps we want to see drop. You will always be able to fight him after a cycle of killing all four conquerors from here on out. So each set of four conquerors from the 21st watchstone onwards takes an average of around 40 maps. Minions cannot apply hexes this way. The extra targets must be a minimum distance from the user. Supports any skill with an area of effect. The third kill is in a region with 2 watchstones, and so on, until you always need 4 watchstones in a region.--A specific conqueror will only drop a watchstone if you have not yet obtained a watchstone from that conqueror in that region. Note that you may not get many drops for the four watchstone region at this point, which isn't abnormal. Step 8: 4th Rotation Leapfrog: Keep that three watchstone region where it is. In unserem Guide zu Patch 3.9 erklären wir alles Wichtige zur Metamorph-Liga sowie der Funktionsweise des "Conquerors of the Atlas"-Endgames. And if you do "fuck it up", there's Zana (who refreshes her inventory after every mission of hers you do), pathofexile.com/trade, and poemap.live. This is a guide aimed at making Atlas progression as visually simple as possible, while the actual progression is designed to be as efficient as you can get. Then keep repeating, again with that same map pool, until you kill your 6th, 7th, and 8th conqueror. Ideally you'll also be building up a map pool for the corner region that has four watchstones. I'm still answering them. If your current region is the only one at T8-10, then every T8-10 drop will be in that region. Awakener Orbs are like 3ex in trade league, you're kinda crazy for not attempting it, at least. The supported skills' arrows will then fire out in a circle from where it lands. Do not socket any of their watchstones, just bank them on the left for now. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Supported Skills deal 0.5% increased Cold Damage, Supported Skills have (187-227) to (280-341) added Cold Damage, Supported Skills have 1% increased Attack Speed, Supported Skills fire 5 additional Projectiles. The rest fought bravely, and died horrifically. Lead the army of the damned from the front. Conquerors occupy regions of the Atlas and are randomly encountered as you enter maps. This lets you progress the influence bar at a consistent pace until you can fight the bossman and get another stone. It was officially announced by Grinding Gear Games on November 15, 2019, during ExileCon[1] and was released on December 13, 2019, alongside the Metamorph league. To do this, you have to run maps in a region with one watchstone socketed. Step 2: First Watchstone Atlas Put this watchstone into any inner region on the atlas (those are Valdo's Rest, Lex Proxima, Tirn's End, and Glennarch Cairns). Supports bow attack skills that fire arrows forwards as projectiles. Step 15a: Mid-cycle Shuffle: After killing the remaining two conquerors in the unfinished region you left off at from Step 14, remove two watchstones and place them into the final corner region. Place them into the boxes on the left where they won't do anything, we will be using them shortly. The method you're describing sounds like you would wind up with a variety of maps across all the regions you've run, where OPs method keeps you running maps in specific sets of regions. You can place them however you like (my image as one example), but the rule is this: put a maximum of three watchstones into an inner region, and a maximum of two watchstones in an outer region. I want to get several maps in New Vastir during this rotation, because I can only kill three conquerors in Lira Arthain and must get the 4th elsewhere. Place into an item socket of the right colour to gain this skill. The laws of the faith do not apply to its leader. Zana has trapped them in the Atlas but their power is growing and will soon find a way back. Throughout steps 1 through 3, you want to unlock all eight citadels, because the rest of the atlas progression will eventually become sort of impossible if you can't actually socket watchstones in specific regions. Assuming all the conditions are met, conquerors have a 50% chance of appearing in a region that doesn't have any current influence, so the variance is based entirely on how many strings of good or bad luck you get. If anything a lot of people might struggle with the faster ramp up in map difficulty. It’s not just some simple process but one that I have to be very careful not to mess up or I just set myself back. Supported Skills deal 1% increased Lightning Damage, Supported Skills Penetrate (38-42)% Lightning Resistance, Minions from Supported Skills deal 1% increased Damage, Minions from Supported Skills deal (50-54)% more Damage. There really is no way to mess up atlas, this is just a guide to get max awakener level as quick as possible. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions. Supported Skills Repeat 3 additional times. You just have to be cognizant of what moving stones around will do for your map drops. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. Projectiles Pierce 0.1 additional Targets, Supported Skills deal 0.5% increased Chaos Damage, Supported Skills have (190-234) to (284-352) added Chaos Damage, Supported Skills deal 0.5% increased Lightning Damage, Supported Skills have (23-29) to (445-543) added Lightning Damage. These skills will instead fire a payload arrow into the air to land at a targeted location. Step 13: 6th Rotation Corner Leapfrog: Things are going to get awkward as we no longer can sit in a single region and kill all four conquerors. Keep the two watchstone region as it is. For the last 12 stones the game randomly picks 4/7/9 maps you have to additionally run to fight them. In total, played optimally, you should need around 200-250 maps dependent on your luck to obtain all 32 watchstones. It will be very hard to get the maps you need to run in the outer region in any efficient matter, and the difficulty jump will be jarring also. Conquerors occupy regions of the Atlas and are randomly encountered as you enter maps. This unlocks the citadel for that region. At this stage you should prioritize completing the Awakening map bonuses, as if you cap that at 150 maps you are generally adding 20-30% IIQ to every single map you run. Path of Exile: Conquerors of the Atlas is the ninth expansion for Path of Exile. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills which reserve mana. Entering it will trigger the appearance of that region's citadel on your atlas. POE 3.9 The Conquerors Of The Atlas Currency Trade Guide. My general strategy (and one others use) is the "Leapfrog" Strategy. Step 3: 2nd-4th Watchstones Obtained: Travel to the other three corners of the atlas and kill each of the other conquerors. Sirus hits like a wet pool noodle and has as much life as a T2 boss, he's a total joke. Supported Skills deal 0.5% increased Burning Damage, Supported Skills deal (55-59)% more Burning Damage. Even I can barely understand this post and I've been here since 2013. These guides are always overly complicated. With significantly more efficient play, a good player can reasonably blitz through all 32 watchstones in a single 12 hour session if they were determined enough. Supported Skills have (50-54)% increased Area of Effect. By the images I've posted here and in Step 11, my goal is that I have a map pool already established in Lira Arthain. The Conquerors of the Atlas and the Awakener. 2) The story of 3.9 : Conquerors of the Atlas. Items or POE Currency trade runs through almost every step of the game while playing POE, and every item players get in it can be traded, which can also bring them extra benefits. Step 6: 3rd Rotation Leapfrog: You may remove the one watchstone from the region you just ran for simplicity if you have an abundance of T8+ maps, otherwise keep that watchstone alone. However, you do not want to socket their watchstones into a citadel. Summons a ballista totem that propels a sequence of fiery arrows into the air. The new endgame starts with Kirac asking us to find his brother Baran, gone to fight with Ceaserius Zana, a known exile and terrorist. Most videos I had seen on this subject over the past couple of leagues just sort of explained all the rules without suggesting efficient routes of getting the watchstones quickly, so this was a useful read. Like any other expansion of POE, POE Currency is the strongest evidence to determine the economic situation of the players, so the economy guide is definitely necessary with the new expansion. Supports skills that fire projectiles from the user. Edit: This thread will be locked within a month due to its age, but people are still coming here to ask questions. Enjoy the journey because that’s the best part of a new league. Defeat Baran, the Crusader is a PoE challenge. Supports aura skills that affect you and allies, increasing the aura's effect on allies, but preventing it from affecting you at all. Step 9: 13th-16th Watchstones Obtained: Run your built up map pool in the three watchstone region until you kill all four conquerors in it. As I mentioned earlier, you may not have yet developed a great map pool for this, so either farm those maps or just outright buy them. He serves as one of the end-game bosses of the Atlas. This is a Support Gem. So each set of four conquerors from the 21st watchstone onwards takes an average of around 40 maps. RNG would have more of an impact on your method, since you might be trying to push into the bottom left corner and instead of getting those maps you just keep getting maps from socketed inner regions. You can freely run any map now, spawn conquerors in any region you want, and never fret over watchstone shuffling again until the next league. Supports attack skills, or spell skills that deal damage. Supported Skills deal 1% increased Spell Damage, Supported Spells gain a Seal every (0.7-0.66) seconds, to a maximum of 3 Seals, Supported Skills deal 1% increased Fire Damage, Supported Skills gain (45-49)% of Physical Damage as Extra Fire Damage. Awakened Greater Multiple Projectiles Support, Awakened Increased Area Of Effect Support, https://pathofexile.gamepedia.com/Conquerors_of_the_Atlas?oldid=619127. We find the map device together, and rebuild it to navigate the maps once again, but this time without Zana. This page was last edited on 4 August 2020, at 04:04. Cannot modify the skills of minions. Use this is a fairly safe method to personally learn the fight yourself, so in the future when you fight him when he's harder (and has a better loot pool) you will be better prepared. Cannot support skills used by totems, traps, or mines. Once again, we're leapfrogging our map pool. You've already obtained a watchstone in each corner, which means you have to either kill three conquerors in one corner and the last in a different corner, or kill two conquerors in a corner and two in a different corner. We want to start having maps drop in that three watchstone region as you work on the next step. You’re still playing the game, and hopefully enjoying the maps and loot. Hence why we established this in Step 2. If your goal is to efficiently obtain all 32 watchstones, your aim is to ensure every single map you run is explicitly towards that goal. This would just get you all watchstones the fastest, while giving up atlas completion. As you can see by my image, the watchstones acquired in this process are already put into the atlas to keep beefing up the Awakening level while still abiding by the rule set in Step 10. Now, place three watchstones in either of the two remaining inside regions. Supports melee strike skills, causing them to also strike at extra targets simultaneously. Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. For the first 20, you can spawn the conqueror fight after running 2 additional maps once you get that first taunt. Enemies can be hit by multiple arrows from the same attack. On the mirrored edge of infinity, one man sinks forever into darkness, one man rises into light. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. The first kill is in a corner with no watchstones. Supported Skills have 2% increased Aura Area of Effect, Non-Curse Auras from Supported Skills have (41-49)% increased Effect, Supported Skills deal 0.5% increased Melee Physical Damage, Supported Skills deal (50-54)% more Melee Physical Damage. That is to say, if you're in a corner region where you killed Baran all the way back in Step 1, the first three conquerors you encounter in this region will always be Veritania, Drox, and Hezmin. For the purposes of this guide, this will never be relevant, but if you go it on your own do realize that killing Baran in Valdo's Rest means that you need to avoid ever spawning Baran in Valdo's Rest again because he will never drop a watchstone there a second time. Once a Conqueror is first encountered, they will no longer leave that region until they have been encountered several times. Worthwhile mention: At this point map sustain tends to get progressively harder while breaking into red maps if your overall Atlas completion bonus is poor (which, by blitzing watchstones like this, is very likely). This has caused a lot of confusion, and I still haven’t seen anyone else create a good guide yet. Do not run those maps yet, they will be run in the future. Path of Exile: Conquerors of the Atlas is the ninth expansion for Path of Exile.It was officially announced by Grinding Gear Games on November 15, 2019, during ExileCon and was released on December 13, 2019, alongside the Metamorph league.This expansion continues the War for the Atlas storyline and introduces a new endgame, including a revamped Atlas of Worlds, new influenced … It only makes future maps drop at that tier.--Conqueror progression is linear. Bank all their watchstones, do not socket them anywhere. Cannot support skills used by totems. And are less likely to come here and complain. Supports spell skills, making their effect reoccur when cast. Keep the four watchstones in the corner region you built a map pool in and put four watchstones in any other corner region. Mild difficulty increase in that it's way easier to sustain inner region maps than outer region maps because the inside regions are primarily of lower tiers (like a three watchstone inner region is T10-13 but a three watchstone outside region is T11-14). Supported Skills Penetrate (38-42)% Fire Resistance. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. The snare will break if they leave the area of effect. The Exiles who defeated The Elder have become a danger to Wraeclast. This is more about efficiency ang getting watchstones than messing up. A single act of anger travels countless paths of destruction. Step 10: 5th Rotation Leapfrog & Awakening Level Maximization: Leave the inside four watchstone region alone, and now put four watchstones into any of the outer regions. After killing him, he will drop a watchstone. By doing this now, we start getting maps to drop in this region as you kill the remaining conquerors for the first time, thus when the time comes to hunt down and kill each conqueror for the second time you already have a map pool entirely in a single region to make the process simple and efficient. General Atlas mechanics that players need to know but often don't understand: --Putting a watchstone into the atlas does not magically upgrade all maps you currently have. Vaal skills and skills that reserve mana cannot be triggered. If this thread is archived and you have any questions about the atlas, feel free to PM me. The mind is a filter through which anarchy becomes order. Place into an allocated jewel socket on the Passive Skill Tree. The War for the Atlas has ended. Step 1: Your Base Atlas: You need to go to any corner and run maps in that corner to spawn your first conqueror (Baran), then keep running maps to fill the progression track on the atlas screen so you can fight him. You should have a decent map pool belonging to that one watchstone region. If anyone is curious how long this strategy takes to acquire all 32 watchstones, I acquired them all in 18 hours this league. There's going to be pretty heavy variance during the last 12 watchstones. Once you've killed three conquerors, that corner region is complete, so unsocket at least two watchstones to prevent any further T14 map drops from that region. PoE 3.9 Adds a new mechanic – Watchstones: These can only be obtained by defeating one of the new Atlas bosses. Man this literally gives me some form of anxiety. Supported Area of Effect Skills also affect areas in front of, behind. So I'd argue you'd need slightly superior map drop luck to go with that strategy, but the execution sounds fairly straightforward. Set more realistic goals for yourself. Supports spell skills, making them repeat when cast. Otherwise, you're finished acquiring watchstones from conquerors in that region and won't be running it again unless you run out of higher tier maps. What you're not seeing in these pictures is that this person would only have like 30-40 completed maps on the atlas, and a hard time sustaining map drops. Supported Skills deal 0.5% increased Spell Damage, Supported Skills deal (45-49)% more Spell Damage. It is a simple process. This expansion continues the War for the Atlas storyline and introduces a new endgame, including a revamped Atlas of Worlds, new influenced areas and bosses, four new influenced item bases, and enhanced versions of support gems called Awakened Support Gem. You cannot mess up, you may just take longer to get where you want to be. Conquerors of the Atlas, and the new MetaMorph League, introduced a ton of new content to Path of Exile.The ARPG is getting a full rework of the Atlas system, pushing the need for an entirely new guide for the end-game mapping system. Read through a couple of times but still not fully understood. Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you. The Conquerors of the Atlas are four new bosses that have been introduced to the game. Supported Strike Skills target 3 additional nearby Enemies, Supported Skills deal 0.5% increased Physical Damage, Supported Skills deal (60-64)% more Physical Damage. Right click to remove from the Socket. Bank all of their watchstones. That's it. Again, during this process you should be seeing maps in the region with two watchstones drop. Media Contact Company Name: Poecurrency We don't want that, we want every single T14 to actually be useful to our goals. Supported Skills deal 1% increased Projectile Damage, Projectiles from Supported Skills Fork an additional Time. In particular, Conqueror’s influence and Watchstones were added. Step 7: 9th-12th Watchstones Obtained: From everything you've done, you should have a decent map pool already belonging to the region with two watchstones. Right click to remove from a socket.